Version 1.10 Public Release
Space Journey X (18+) » Devlog
Hi,
the update to Space Journey X Version 1.10 was just posted!
Main New Features
- New Main Quest
- Expanded Disciplining Game
- Verity Poledance
- Sickbay and Crew Room 2
- Dr. Moira onbarded into Crew
- New job for Seraphine (Shopping, Surprise Crates)
- GUI updates
- Voron Hyperdrive Player Base Jumps
- Cluster Mines
- Navigable and Mineable Quthor system
- Expanded Disciplining Minigame
- GUI improvements…
- BOT Balancing (& Slot Upgrades)
- New exclusive items
- New NSFW Scenes and animations
- ...
Enjoy
y.v.
Files
SpaceJourneyX-110_10-pc.zip 1 GB
Nov 20, 2023
SpaceJourneyX-110_10-mac.zip 998 MB
Nov 20, 2023
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Space Journey X (18+)
Find your way home through space and temptation...
More posts
- Space Journey X - V1.50 Early Access Released14 days ago
- Space Journey X - 1.50 BETA Testing has started!21 days ago
- Devlog - 23rd October - V1.50 Code Complete!29 days ago
- Devlog - Integration V1.50 started34 days ago
- Space Journey X - V1.50 Progress (NSFW)53 days ago
- Space Journey X - V1.40 - Game Completed!99 days ago
- Space Journey X - V1.40 Official Release DoneAug 06, 2024
- Space Journey X 1.40 - Early Access StartedJul 23, 2024
- Devlog - 7th July - V1.40 Final Render Done!Jul 09, 2024
- Version 1.30.15e - Bugfix UpdateJun 14, 2024
Comments
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Really nice work!
There's one detail that hinder the experience: buttons don't extend to the frame there in and only the text is clickable. They are kinda small already but they are even smaller than they look.
I'm not proficient in python/renpy, therefore I don't know what you're working with, I tried doing something like and seems to fix the issue for the sell all button of the cargo:
Nothing that can't be fix with a big find & replace
Good luck and Happy holidays!
Thanks, didn't notice that.
Thats easily fixable if the button code is moved to the frame that contains the text.
Added it to the list to address it once its clear i can continue the work in a few months.
You created something special here, so don't be in a hurry. We'll wait, because we're onto a good thing!
If there's anything we can do, give us the heads-up, please. We miss you, in a kind way.
This isn't an update, so much as a remastering. Breathtaking.
Frankly baffled how you do this much work in the time you have, large outfits with all the devs they can eat take longer, bring less. Still working through the update. Getting a bit stuck on accessing new system. My money is on me herping the derp again.
Graphics seem "cleaner", sound is better balanced. Music is so good - compliments to your composer - but I miss the gamelan accompaniment to battle scenes. Esoteric stuff.
Not sure if you would like me to keep the spells checked, as I seem to be up-to-date now on public release.
Glad you like it so far.
Have to move into a bit more realistic planning mode now to not overload.
With all the code (20k+ lines) and dialogue I need longer and longer for integration, so probably will have to move to a 5 week cycle to allow for enough new stuff
"Expanded Disciplining Game" is written 2 times.
Apparently very expanded :)
To misquote the Doge meme, "Much discipline, very ow"